PRIVACY POLICY
Last updated: 4 November 2026
GoHunt runs treasure hunts, scavenger hunts and Hide & Seek games through the GoHunt app and website (gohunt.co.in). This page explains what we collect when you play, why, who can see it, how long we keep it and how to delete it.
Questions or requests: support@gohunt.co.in.
What we collect
- Your Google account basics. When you sign in with Google we receive your name, email address and profile photo. We use them to show who is on which team, so hosts can run the game and so you can get back into your games.
- If you sign in with Apple, we receive the name you share (only the first time) and an email address. If you choose Apple's "Hide My Email", we only get a random address from Apple that forwards to your real inbox; we never see your real address. If you delete your GoHunt account, we also ask Apple to cancel GoHunt's sign-in access.
- Your location, only during a game.
- Treasure hunts: when you tap "I'm Here", to check that you reached the stop.
- Hide & Seek: while a round is running, your phone sends its position regularly, including when the app is in the background or the screen is locked, because that is how the game works (zone checks, pings, tags). Your phone shows a notification while this is happening, and it stops when the round ends or you leave.
- With a photo: if you have already allowed location, the app notes where a game photo was taken, to help the host check it. This is deleted 14 days after the hunt.
- Photos and videos you send in a game, with the time they were taken and the camera details stored in the file.
- Hide & Seek team radio. When you hold the talk button, your voice is recorded and sent to your side's players and the host.
- Reports of radio messages. If you report a team-radio message, we keep a copy of that message, who spoke it, and your report (your name, the reason and any note you add), so GoHunt can listen to it and act. The person who spoke is never told who reported them.
- Hosting a Hide & Seek game with a game code. When you use a game code we record that your account used it, when, and the name you give your game. We also count how many codes your account tries in a day, to stop people guessing codes.
- Who is online in a player-hosted Hide & Seek game. While the game's screen is open, your phone tells us every 30 to 60 seconds that you are there (only the time, no position). If the host has been gone for over 10 minutes during a round (5 minutes between rounds), we use this to pass hosting to the next player who is there, and we record who took over from whom, when and in which round. Only GoHunt's servers read the online times; the game's players see the name of the new host.
- The GoHunt challenge (gohunt.co.in/challenge, and in the app). If you play, we record which stages you were given (and, for each puzzle, the private number we made it from, your guesses and the tiles you've turned over), when you opened the first stage, which stage you're on, when you answered each one correctly, how many wrong answers you gave (to limit guessing), your finishing time, and whether you won a game code (and which one, and the Hide & Seek game we put on your account with it), and, so a person can win only one code per drop, a scrambled (hashed) copy of the phone number on your account or, for a drop with a waitlist, joined it and in which place. We use your name for the leaderboard. If you're on the waitlist, we email you once when the next drop opens (sent by Resend, to the email you signed in with), and keep a note that we did; this is the message you asked for by joining the waitlist, so it doesn't depend on the news setting in your profile.
- Your account details, when GoHunt asks for them before you play: your phone number, your date of birth, that you confirmed you are 18 or older, which version of our Terms and this Privacy Policy you accepted and when, and whether you want news about new games. We use your phone number only to reach you about a game you're in, and your date of birth only to check you are 18 or older. We keep a history of what you agreed to (the version, the date, and whether it was on the website or in the app), because the law asks us to be able to show it. If GoHunt shows terms by country, we also ask which country you live in, so you see and accept that country's terms. We compare it with your phone number's country code only to spot mistakes: if they differ, GoHunt may look at it, but it never stops you playing. We never send you a text message or call to check your number.
- Waiting for your country. If GoHunt isn't open in your country yet and you tap "Tell me when it opens", we keep which country you chose with your account, and email you once when it opens. Deleted with your account.
- Reports that a player looks under 18. In Hide & Seek, a player or host can report that someone in their game looks under 18. We keep who reported whom, in which game, when, the optional note and what GoHunt decided. Only GoHunt sees it: the person reported is never told who reported them, and if GoHunt removes them from that game we record that they can't rejoin it. We also count how many reports you send, to stop misuse.
- Your 18+ confirmation for Hide & Seek: the first time you tick "I'm 18 or older" to join a Hide & Seek game, we save on your account that you confirmed it, when, in which game, and whether it was on the website or in the app, so we can show that every player confirmed they are an adult. You are asked only once.
- Help requests. If you tap "Need help" and then "Alert GoHunt", we record which game you are in, your name and team (or your Hide & Seek side), what kind of help you chose, the message you typed (if any) and when. In a Hide & Seek round we also attach the last position your phone already sent for the game, if it is less than two hours old; asking for help never asks for your location. "Call 112" just opens your phone's dialler and sends us nothing.
- GoHunt staff watching a game. To help players and keep games safe, GoHunt's own staff can look at a game the way its players see it (read only: they can't change anything, and nobody in the game sees them). Every time, we record which staff member looked, at which game, when, and what they looked at. If they opened one Hide & Seek player's own view, the record holds that player's account ID, never their name. Deleting your account removes your ID from these records.
- Your feedback on a game, if you give it. When a game ends we may ask how it was: a rating from 1 to 5 and three optional answers (how was the game, what you liked, what you didn't). We save them with your account, your name and the game, so we can improve our games. You can skip it, and change your answers for 7 days.
- Super. If your account has Super, we keep which plan it is, when it started and ends, how many games it covers, which of your games used it, and a history of when it was given or cancelled and why. Players in a game you host see only whether the round has Super, never your plan's details.
- A record of each game you play. After a game ends we keep a short summary of it (type, date, city or rough area, how many played, how long it ran) and, for each player, which game, your team or side, your result and simple stats (for example placement, catches, rounds played, distance moved). Each game also keeps a timeline of its events (start, pauses, arrivals, catches, disputes, power-ups, supply drops, how many radio messages were sent), with coded account IDs, never names, positions or what was said. We use these to run and improve the games.
- Statistics about games. We copy each game's summary (type, dates, how long it ran, how it ended, how many played, the city or rough area of about 10 km, the average rating and any revenue) to Google BigQuery, so we can study how games go and what they cost. The copy has no game names, no names, no emails or phone numbers and no account IDs. Each game appears under a random code that is kept only with that game's own records, so GoHunt can match the statistics to the game while the game's records exist, and nobody can once they are deleted. We also copy daily server load figures, which contain nothing about anyone.
- Signing up for a treasure or scavenger hunt event. We keep that you signed up, when, how (on your own, as a pair, or in a team), your team and its code, and your name as your teammates and GoHunt see it. If you delete your account, you leave every event you signed up for.
- Your character. If you pick a GoHunt character in your profile, we save which one. It is one of our drawings, not a photo, and unlocking more uses the number of games you have finished, which we already keep.
- Super notices. When the app last showed you a note about GoHunt Super, and in which games, so it doesn't keep repeating it. Deleted with your account.
- Store rating. Whether, and when, the app asked you to rate it on the app store, so it asks only once. Deleted with your account.
- Enquiries from our games page. If you ask about a game or a private event on gohunt.co.in/games, we receive your name, email, and whatever else you choose to give (phone, date, group size, city, message), and email it to our events inbox so we can answer you. It isn't linked to a GoHunt account. To stop the form being misused we also keep a coded record of recent sends from your network and email address (never the address itself), for up to a day.
- Notifications. If you turn notifications on, we store a device code so we can send you game notices.
- Technical records: app errors and timings, so we can fix problems. These use coded IDs, not your name or email. To stop sign-in emails being misused, we also keep a coded record of recent sign-in email requests (not the address itself) for up to a day. To stop abuse such as guessing game codes, we also count how often your account does a few things (for example wrong codes, check-ins and joining a game) for up to an hour or so.
We don't show ads and we don't sell your data. We only send you news about new games if you ticked the box for it; you can turn that off any time in your profile. Game notices (your clue is ready, results are out) don't depend on it.
Who can see it
- The game's host and checkers see team members' names, the photos and videos your team sends, and where your team checked in.
- Your team sees what your team sends. Other teams don't.
- You see your own game history in your profile (each game you played, your team or side, your result and simple stats) and, once a hunt's photos are released, your own team's photos from that hunt. Nobody else can see your history there.
- Hide & Seek players see each other's names and Google profile photos (the photo is your marker on the game map), and positions only as the game's rules reveal them (for example, when runners are pinged). Radio is heard only by your own side and the host. Everyone in the game sees the game's name.
- A player who hosts their own Hide & Seek game (or a player hosting it because the host went offline, until the host takes it back) sees, for that game only, what a GoHunt host sees: players' names, positions during a round, battery and cheating alerts, and the team radio.
- Everyone can see the challenge leaderboard: the name on your account (never your email) and your finishing time, for the top 100 finishers.
- GoHunt sees your challenge progress, your time, the code you won or your waitlist place (with your email, so we can tell you first about the next drop), the game summaries, your game records and each game's event timeline (hosts, checkers and other players don't), each game code's game name, its host's name and when it was used, and your account details (phone number, date of birth, what you agreed to). Hosts, checkers and other players never see your phone number or date of birth.
- Help requests are seen only by GoHunt. If you are playing a Hide & Seek game that a player hosts, that host also gets a notification with your name and the kind of help (not your message or position).
- Your game feedback is read only by GoHunt. Your team, other players, checkers and hosts never see it.
- Service providers that run GoHunt for us:
- Google (Firebase: sign-in, database, servers, notifications; Google Drive: photo and video storage; reCAPTCHA: blocking automated abuse; BigQuery: statistics about games, without names or account IDs).
- Hive and Sightengine, which check game photos and videos for signs they were made by AI. They receive the photo or video only for that check.
- Cloudflare, which serves the game map (map pictures and the map software). Like any website, it sees your device's internet address when the map loads, nothing else. If it can't be reached, the map loads from OpenStreetMap's servers instead.
- Resend, which sends our sign-in emails. It receives your email address and the sign-in link, only to deliver that email.
How long we keep it
- Your account, including your phone number, date of birth and the history of what you agreed to: until you delete it.
- Photos and videos: kept in the hunt's album in GoHunt's Google Drive, so teams can get their photos afterwards. A temporary upload copy is deleted 14 days after the hunt.
- Hide & Seek: the host's copy of radio messages is cleared when the next round starts or the game ends. Your exact positions and paths are kept for 90 days. After that they are turned into area heatmaps (how many path points fell in each area of roughly 1 km, with no names or account IDs, so they can't be traced back to you) and deleted. Round summaries (distances, catches, close calls, no positions) stay with the game. The record of who hosted when (if hosting passed to another player) stays with the game; deleting your account removes your name from it.
- Reported radio messages: the recording is kept until GoHunt has reviewed the report, then deleted, unless it is needed for a safety or legal matter. The record of the report stays. If you delete your account, your name and note are removed from any report you made.
- Under-18 reports: kept as a safety record. If you delete your account, your name is removed from any report you made or that was made about you.
- Game summaries and timelines stay with the game. Your own record of each game you played is deleted with your account; the game's summary keeps only its totals (for example how many played).
- Game codes: the record of which account used a code stays with its game; if that account is deleted, the host name on it is removed. Only the times of your recent code tries are kept, and they are deleted with your account.
- Help requests stay as GoHunt's safety record. If you delete your account, your name, account ID, message and position are removed from them; the game, your team or side, the kind of help, the times and GoHunt's own notes on how it was handled are kept.
- The challenge: your progress, time, leaderboard row and waitlist place are kept for that drop until you delete your account. A game code you won stays valid (codes can be passed on) but no longer names you.
- Game feedback: until you delete your account, then it is deleted (the game's average rating is recounted without it).
- Super: your plan and its history, until you delete your account. (Payment records, once payments exist, are kept as long as tax law requires.)
- Enquiries: kept for up to two years after we last hear from you, so we can follow up on your event, then deleted. Email support@gohunt.co.in to have yours deleted sooner.
- Game records (teams, points, results) stay with the game so hosts can look back at past hunts.
- Statistics about games in BigQuery are kept as long as they are useful. They contain no names, emails, phone numbers or account IDs, only a random code for each game, so they stay when you delete your account (they say how a game went, not who played it).
Delete your account
In the app or on the website: sign in, open your profile from the button on the home screen, tap Delete account at the bottom, type DELETE and confirm. Full steps: gohunt.co.in/delete-account.html.
This deletes straight away your name, email, profile photo, phone number, date of birth, the record of what you agreed to, your game feedback, your game list, your record of each game you played, your Super and its history, notification settings, your challenge progress, leaderboard row and waitlist place, any country waitlist, your account ID in our record of staff watching games, and your sign-in. What a hunt already recorded (points, your team's photos and videos, Hide & Seek round records) stays with that hunt, linked to an account that no longer exists, and your Hide & Seek name becomes "Former player". To also have photos or videos of you removed, email us and we'll do it within 30 days.
Your choices
- You can say no to location, camera, microphone or notifications in your phone's settings. Some games can't be played without location.
- You can turn news about new games on or off in your profile.
- You can ask us what we hold about you, or ask us to correct or delete it, by email (for example, to correct your date of birth).
Children
GoHunt accounts are for people 18 and over, and Hide & Seek is always 18+. Children can take part in Treasure and Scavenger hunts only on an adult's phone, signed in to that adult's account, with that adult's permission. If you think a child has their own GoHunt account, email us and we'll remove it.
Security
Data is sent over encrypted connections and stored with Google. Access is limited by role: players, checkers and hosts each see only what they need.
Changes
When we add features that collect something new, we update this page and the date at the top.
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